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At long last, here she is: my world map. I'd love to be exciting and proudly declare her name, showcasing a wondrous imagination as to her title, but sadly, I happen to suck at naming worlds. Sure, cities, countries and even rivers and seas are a cinch—but any name I come up with for a world seems horribly contrived, and usually curiously Elvish. She used to be "Eluvas", but I decided it didn't suit her, didn't sound 'right' and left her subsequently nameless.
This isn't a huge problem; it might be if the important things lacked names, but the name of a world to me is about as important as labelling every single city, village and tree! What matters is there. What makes a difference to the story is there.
Lovely, isn't she?
I've been deliberating adding a key to the map, but I do think the symbols/shading used speak for the effects they represent; the 'sands' are obviously desert-like, the 'marshes'—well, come now. And so on and so forth.
The story revolves around the city of Kroysonne, capital city of the White Kingdom. This isn't to say that the story takes place primarily here—it doesn't. Rather, Kroysonne is the seat of Lady Kalvina; Living Goddess and ruling deity of the White Kingdom. The King, too, dwells in Kroysonne, making the city the pulse of the kingdom.
Farther afield lies Ijmaviska and Tyyant; both as mysterious as each other in their own rights. The Elves dwell in the split (both geographically and politically) Ijmaviska, whilst the Fae occupy the secretive, hidden land of Tyyant.
Between Sendar and Tyyant stands a powerful Fae barrier, the coastlines are silent, showing little sign of life, and even the Sea of Silke denies access to Tyyant's westernmost point with a scattering of rocky masses and islands. People know better than to venture to the veiled lands of Tyyant, so contact with the Fae is isolated and on the whole, non-existent.
To the east lies Sendar; land of marshes, harsh ground and few lakes. Lashed by the ruddy Copper Sea and cut off from both her neighbours—by harsh mountains to the west, magic to the north—Sendar's only company comes in the shape of the shadowed creatures hailing from the Voidpool in the Deadlands—the very lands they used to call their own until much of it was reduced to ash and bone by the powerful magic of the Fae, after the Sendi waged an arrogant war.
Across the Copper Sea, the Dragonscales beckon the curious and foolhardy to a land where only dragons and their lesser kin dwell. There are few dragons left since the Elder Dragons forsook their place in the world, becoming instead great spirits that dwell between the worlds, deep in the Ether—the very place mages and sorcerers draw their power from. The ancient dragons became a part of magic itself.
Many, but not all chose this path: the remaining dragons live and hunt on their secluded islands, surviving somehow, scarcely sighted afield of their islands. Dragons remain a respected entity; powerful, old, though little-considered in a flesh-and-blood sense by the Whytish.
The Sendi are different, partaking in active worship of their 'Dragonlords', whom they revere as living deities in the stead of their Living God—Arath—whose demise came through his own selfish folly as he took a dangerous war to the lands of the Fae, destroying the first Veil.
Let's talk of the Elves.
Caught in a constant civil war long turned cold, the relations between North and South Ijmaviska are strained at best, violent at worst. The Ice Elves in the North consider themselves the betters of the nomadic, wandering Sand Elves in the South: neither side sees reason, and it is a blessing in recent history that conflict has frozen, lowered to subtle, dangerous machinations and courtly intrigue.
The quiet—albeit stiff—appearance belies a cruel game of one-upmanship and subterfuge. In response to this, the Living God of the Elves refuses to leave, yet he refuses to support one side over the other, choosing instead to dwell on the small island between the two, tended to by a council formed from both sides. In addition, both the North and South formed ruling assemblies of their own to govern their individual lands. Despite this, the council on which the Living God, Rainier, sits has ultimate power over both assemblies—though he'll rarely interfere in matters unless demanded by both bodies, or deemed necessary by his judgement alone.
The Whytish humans received a mention when speaking about the overall plot, although little was said of their country in the same terms discussed here. The Living Goddess, Kalvina, rules supreme, aided by a King to whom she binds herself for a span of years—usually fifty. Together, they rule, deity and mortal united. The White Kingdom is lush, green and vast; mountains climb and slope, dense woodlands roll on for miles and great rivers and streams connect to great lakes, aiding transportation and trade within her own borders.
The White Kingdom is divided into daenens. Each daenen is ruled by its Daen. These minor lords govern their own lands, but answer to the Lady and the King on all that is asked of them. As such, a council is formed on which all Daens sit: the Council of Kings. Headed by both Kalvina and the King, the council is the practical ruling body for the whole kingdom.
The northernmost daenen is under the half-rule of the Elves (presently, North Ijmaviskan rule). The colder lands of Yns'daenen are more suited to the Ice Elves than than Whytish humans, used to their temperate, green lands. This arrangement serves to strengthen the alliance between the Elves and Whytish humans, and is valued by both Kalvina, and her brother-god, Rainier.
Relations with the mysterious Fae exist only in stories, and the Sendi remain a people with whom they have contact for the purpose of trade alone. The same can likely be said for the Sendi. The mountains separating them are viewed as a blessing, not a barrier.
The climate is as might be expected. Ijmaviska North flaunts icelakes, snow-fields and cities that glitter in the constant winter sun, whilst farther south, her sister boasts warm sands and gentle winds. Sendar's marshes bring an insidious dampness which in turn brings rain, the temperature of which differs according to season. All that is known about the Fae lands, is that the trees outnumber the cities, and it never snows.
So, this is her—this is my world. Be nice to her; she's very shy and gentle.
I hope to post more about my work next time—most likely not excerpts as I'm being coy about my work—and to further introduce the characters and the plot. Furthermore, I intend to post not only more reviews, but a news-style post detailing new and upcoming books that I'll be reading, to not only give a little news, but to share what I'm really about what it comes to fantasy.

Hi, Leo. Discovered you over at Mark Newton's site.
ReplyDeleteSounds like an interesting world you're building! I'm also working on a fantasy novel and find worldbuilding to be an addictingly fun endeavor. How far along are you on your WIP?
Wow. This will teach me for not realising how to set up email notifications for comments!
ReplyDeleteDreadfully sorry about the heinous delay in my response...! And thank you for your comment in the first place--it's great to see people actually read this garble.
I'm working on the first novel of a trilogy, and would be deep into the second, had I not felt the need to change the novel to make it passable in the eyes of university lecturers. Now, gap-yearing after my Masters degree, I find myself wading through what I was forced to submit, changing it back to what it was always supposed to be.
In short: not as far as I'd like, but working fast and solid.
Hey, no worries!
ReplyDeleteI think it's hard to let a novel be when you learn new things. Though, if it really needs a rewrite it just needs one, right?
Yeah, I went through about 7-ish "first" drafts before I settled on one I thought was good enough to progress to an official "second draft," so I'm editing the latest—meaning last—reincarnation now, lol. (I, too, am working on a trilogy.)
It's always nice to know you're not the only one crazy enough to attempt writing a novel—and an entire fantasy series with in-depth worldbuilding, at that.
Anyhow, it’s nice to meet you, and I wish you luck on completing your novel! I’ll have to keep an eye out over here, check in your progress. ;)